Who is gravemind halo




















The Gravemind tortured and corrupted the Didact's mind by informing him of not only the truth about the Precursors and the Flood, but also the Flood's true intentions: To bring eternal suffering to all life in the galaxy as punishment for the Forerunners' crimes against the Precursors. The Gravemind explained that like the Precursors, the Flood desired to create life.

But this time, their creations would be made without free will or individuality, and would never be able to challenge their creators as the Forerunners had. The Gravemind then released the Ur-Didact, knowing his damaged psyche would bring further ruin to the Forerunners. Although Mendicant Bias' disparate parts had been scattered across the ecumene for study, these facilities were overrun by the Flood in the coming years and eventually, a Gravemind successfully reactivated the AI.

Later, the reconstituted Mendicant Bias assisted the Flood and the Graveminds in their assault on the greater Ark and Omega Halo , resulting in the destruction of both installations. The Flood, led by Mendicant Bias, faced off against the remains of the Forerunner fleet coordinated by Mendicant Bias' replacement, Offensive Bias in a final, brutal battle.

Just before the Halo Array 's activation, the primary Gravemind imprinted the archived essences of Forthencho and three of his warriors on human bodies and sent them down to Earth to deliver a message to the Librarian. Forthencho informed her that the Domain —which was a Precursor creation—would be destroyed when the Halos were activated.

The Gravemind expressed satisfaction in knowing that the Forerunners' history would be lost and viewed this as the Flood's final act of revenge against the Forerunners. Soon afterwards, the Graveminds were destroyed and the Flood collective consciousness was rendered inert by the activation of the Halo Array. Bornstellar led a mission to Maethrillian that succeeded in beginning the regeneration of the Domain, depriving the Gravemind of its perceived final victory. Through neglect shown by the Monitor of Installation 05 , Penitent Tangent , a Flood outbreak occurred a few thousand years after the firing of the Array, and the Gravemind was able to find enough biomass to rebuild itself deep under the Library of the installation.

During the Battle of Installation 05 , it assimilated the dead Prophet of Regret into itself and also captured the Monitor ; possibly as a result of this, the Gravemind was capable of utilizing Delta Halo's teleportation grid.

The Flood intelligence later "rescued" and captured both Master Chief and the Arbiter , when the former fell into a lake while escaping from a Covenant ship, and the latter was thrown into a chasm by a traitorous Tartarus. The Gravemind tried to convince the Arbiter of the true nature of the Halo Array, and proposed a truce to prevent the Covenant from activating the rings and killing them all.

It then used the installation's teleportation grid to teleport them respectively to High Charity and Delta Halo's control room in order to find the Index.

Within days it took over the entire city and all life within it. The UNSC AI Cortana , who was left on High Charity by the Master Chief, was quickly contacted by the Gravemind, which started to psychologically torture her in order to subjugate her and obtain useful information from her. As Gravemind tortured Cortana in search of information, the two would enter in a conversation about diverse themes, such as John and the danger he posed to the Flood, which the Gravemind acknowledged as a fact.

The Gravemind initially planned to attack and infest Earth; even though the Elites quarantined the area, it managed to send a single Flood-infested ship to Earth; it even allowed Cortana to leave a message for the Master Chief on the ship, in order to lure him to his destruction although the Gravemind did not know what was the content of the message. The infestation of Earth was contained; the Gravemind used High Charity to make a slipspace jump to Mars and would have continued the attack, but after having assimilated the knowledge of the infected Regret and possibly Mercy and Cortana , it learned about the Prophet of Truth 's plans to use the Ark to remotely activate the entire Halo Array.

Realizing the extent of the danger it faced, the Gravemind did not attack Earth but instead once again used the Covenant Holy City to slipspace jump to the Ark. Despite the Gravemind's immense technological expertise—including its use of exotic Precursor science—the strain caused by this jump caused High Charity to crash into the Ark.

Together they were victorious, and the Gravemind even managed to infect Truth himself, gloating at his defeat before the Arbiter slew him. With the crisis averted, the Flood intelligence quickly betrayed its former allies; the duo managed to escape from their foe and discover Cortana 's solution to the Flood—a replacement Halo ring made by the Ark.

The Gravemind became increasingly frustrated at the Spartan's progress, becoming suspicious of what Cortana was hiding from him and threatening to "feast upon [the Chief's] bones" if she did not reveal the secret.

After the Chief rescued Cortana, the Gravemind became enraged, realizing that she planned to use the incomplete Halo to destroy him. It attempted to kill them both but failed as the Chief successfully destroyed High Charity , presumably killing the Gravemind.

But after traveling to Installation 08, the Chief discovered that the Gravemind had survived and was attempting to rebuild itself on the new Halo.

Despite its best efforts, the Gravemind failed to stop the Chief. In the end, the Gravemind was destroyed as Halo's activation destroyed itself and the Flood that had escaped containment. However, defying orders to leave the former Covenant holy city untouched, Vordius deactivated the Ark's Sentinel defense network and burned a hole in the containment shield with a Banished Scarab. The Flood, having survived within the wreckage, were released upon the Ark once more.

After reactivating the Ark's Sentinel defense network, [23] the Proto-Gravemind was discovered by the Banished. By this point, it was close to becoming a full-fledged Gravemind which the Banished knew from the stories would be virtually unstoppable. Aided by the reactivated Sentinels, the Banished attacked the Proto-Gravemind in an effort to destroy the creature before a new Gravemind could be formed.

With the help of a Retriever Sentinel summoned when the Banished cleaned out a nearby Sentinel lock, the Proto-Gravemind was slain, preventing the rise of a new Gravemind.

The Banished and the Ark's Sentinels were then finally able to contain the Flood outbreak. Mark US English. Daniel British. Libby British. Mia British. Karen Australian. Hayley Australian. Natasha Australian. Veena Indian. Priya Indian. Neerja Indian. Zira US English.

Oliver British. Wendy British. In the following level, Cortana , a broader spectrum of his personality is asserted. He begins with his calm and collected voice, as well as a slightly confident tone. As John finds his way deeper into High Charity , however, the Gravemind becomes more irritated by his progress, and begins to shout at him. Once Cortana is rescued, the Gravemind begins to emit a series of mangled, animal-like roars, and speaks in an infuriated tone. In the final level of Halo 3 , Flood Dispersal Pods crash onto Installation 08, and the Gravemind begins to speak again, this time in an angry yet confident tone.

The mostly collected and impassive tone that is frequently heard from it can be justified by his implied near omniscience; his knowledge of the present and ability to accurately predict the future means that he has little reason to worry about anything. He only becomes truly irritated or angry when an unforeseen event happens, or when there is something he doesn't know.

Triggers for his anger include Cortana's secrets and John's ability to rescue her. When defeated, he shows sadness, not anger; it may be that he has become used to omniscience, and is only truly angered when he is wrong. This is supported by the fact that in the level Cortana, his tone quickly changed to confidence and almost amusement when he realized parts of John's objective with phrases such as " Of course, you came for her!

We exist together now. Two corpses in one grave ". He is also known to be quite manipulative: in Halo 2 , Gravemind tricks John into being a decoy to distract the High Prophets as he attempts to take over High Charity , and in Halo 3 , he helps John and the Arbiter to kill the Prophet of Truth , only to betray them when they have outlived their usefulness.

It is also notable that the original Gravemind was able to convince the Forerunner AI Mendicant Bias to join his cause and turn his fleet upon the Forerunners by telling him that the Flood are the next step of evolution and that the Forerunners are denying it. The Gravemind is not violent when it doesn't benefit him; this is what makes a Gravemind a key stage in Flood evolution.

Unlike the savage and single-mindedly bloodthirsty Combat and Pure Forms that precede and obey him, the Gravemind is able to analyze situations and avoid confrontation when it is necessary for the Flood's continued survival. By the end of the game, the Gravemind gives a short monologue in a disheartened tone, cryptically admitting that he knows he can do nothing to stop his fate, which he believes was unjustly forced upon him.

He says that the activation of Installation 08 will only add time "to a sentence [he] never deserve[d]". Considering it's original origin as the Precursors, this may indicate resentment that their creations would once again harm it, and a failure to understand why. Halo Alpha Explore. Getting Started. Administrators Guidelines Online Chat.

Halo Recruit , Windows Halo: Fireteam Raven , Arcade cabinet. Cryptum Primordium Silentium The Cole Protocol Envoy New Blood Bad Blood Evolutions Fractures Once inside, it essentially downloads the complete knowledge of that host, then obliterates the rest——individuality, memories, etc. The knowledge that was captured from the host is then transferred to the Gravemind, adding to its vast reservoir of knowledge from other hosts, allowing it to grow smarter, bigger, and stronger.

This is what happens every time a new host is taken by the Flood. Knowing this, watching the Flood decimate hundreds of soldiers only becomes a more frightening prospect, because somewhere the Gravemind is growing stronger with each moment. While it may seem as if living beings are the only ones susceptible to the corrupting and devouring powers of the Flood, this simply isn't true. Fans will recall the Gravemind managing to torture Cortana for information , including a particular piece of info that'll be discussed later.

This isn't even the half of it, though. During the Forerunner-Flood War, the Forerunners were determined to test the Halo Ring array's effectiveness, and so they sent a special AI system called Mendicant Bias to conduct the test and operate Installation What occurred instead was a conversation that Mendicant Bias had with an entity known as the Primordial a Precursor Gravemind , which convinced the AI that the Flood was inevitable.

The AI was convinced and switched sides. Even in the face of non-living intelligence, the Flood can be infectious. As development of the game and the design of the Gravemind progressed, it was said that, at one point, the Gravemind was designed with skulls of infected hosts for teeth. As the Gravemind would be able to speak, so the players would be able to see the empty skulls of Human and Covenant alike, clattering together as they formed horrifying words of fear and death.

However, this design was thrown out later on due to the difficulties of attempting to animate the mouth with such intricate parts. Looking at the visual possibilities of those earlier Halo games, this was probably well-advised. Yet, it's hard not to feel robbed of an image that would've been sure to haunt some nightmares.



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